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We design virtual environments accessible through headsets or browsers for immersive training, experiential storytelling, showrooms, or events. Our solutions combine realistic 3D, interactivity, and performance to deliver an engaging, useful, and measurable immersive experience.
Custom spaces where visitors can move around, explore products, interact with videos, links, and 3D objects.
Ideal for businesses, museums, retail, tourism, automotive, and design.
Educational environments for training on machinery, safety, and technical procedures.
“Learning-by-doing” experiences for onboarding, HR, and educational institutions.
VR exhibitions, dreamlike or thematic environments for trade fairs, cultural events, and brand activations.
Artistic or narrative experiences accessible from a headset or PC.
Environments for hybrid or fully virtual events with avatars, interactive stations, booths, and branded spaces.
Multi-user support, voice chat, and integrated presentations.
Unity, Unreal Engine
Meta Quest, Quest Pro, HTC Vive, Pico
VR, desktop, mobile browser
Photon, Normcore, Spatial SDK
WebGL, APK for sideloading, native apps on stores or standalone
We define the virtual scenario, interactions, and the type of experience (narrative, exploratory, educational...).
We model environments, objects, and characters optimized for VR use.
We use Unity or Unreal to create experiences compatible with Meta Quest, WebVR, or PC VR.
Teleportation, physical interactions, guided tutorials, multiplayer, gesture recognition.
We support the publishing process, assist with headsets, and train your team to use the experience.
No. All the VR environments we develop can also be explored from desktop and mobile browsers, though with reduced functionality compared to using a headset.
Absolutely. We can add info points, videos, external links, quizzes, hotspots, NPCs, and mini-games.
Yes, we develop multi-user experiences with avatars, voice chat, and live interaction for events, meetings, presentations, or guided tours.
It depends on the complexity of the environment, the number of interactions, and the desired compatibility (headset-only or also browser). Prices start at around €4,000–5,000 for simple environments.
Tell us about it, and we’ll make it explorable in Virtual Reality.